Meta, W2 Contract
Gameplay Developer, Burlingame CA
Job Summary:
Meta is looking for a Gameplay Developer (Software Engineer, Unity Engineer, Programmer, Developer, Rendering Engineers) who can rapidly prototype futuristic Unity experiences based on cutting edge technologies here in the Bay Area, CA. Meta is at the forefront of innovation in augmented reality (AR) and virtual reality (VR) technologies. We are looking for a talented Gameplay Developer to join our dynamic team and help shape the future of AR/VR gaming.
Job Qualifications:
- Experience with real-time 3D development
- Strong programming ability in C#
- Experience with Unity, AR/VR and game development.
- Strong real-time shader and VFX skills
- Creativity, verbal and written communication skills and problem-solving ability are required.
- Strong real-time shader and VFX skills
- Strong ability to visualize in 3D and understand spatial interactions.
- Demonstrated proficiency in computational complexity, algorithm design, software design.
Job Responsibilities:
- Build cutting edge prototypes that demonstrate value and guide roadmaps of future MR products.
- Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency.
- Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions
- Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of MR problem solving
- Provide API feedback during development to cross-functional teams.
- Partner effectively with PMs, engineers, user researchers, content strategists & QA, implementing the user experience from product conception to launch.
Education/Experience:
- Bachelor's degree in a relevant field