Walt Disney Animation Studios is looking for inspired
Crowd Artists, with strong artistic abilities layered on top of solid technical foundations, to work on populating our features with world-class crowds. They will be part of the film-making process from asset creation through early shot layout to final rendering.
Responsibilities:
- Support the story by populating scenes with crowd character assets and animation
- Collaborate with peers to address creative and technical notes
- Identify opportunities to share knowledge and educate others on the production process
- Develop and maintain crowds technology and tools
- Design crowd character behaviors and set ups
Requirements:
- Bachelor's degree in Computer Graphics, Computer Science, Engineering, and related fields, or equivalent experience
- Understanding of rigging and animation techniques
- Strong interest in Particle Systems, AI/Machine learning, or crowds systems (agent/brain design, simulation, and behavior)
- Experience with commercial graphics packages such as Maya and Houdini
- Solid understanding of the production processes and pipelines of CG Animation, VFX, or Video Game productions
- Ability to work with a team and collaborate closely with others within the department and other departments
- Strong problem solving abilities
Preferred Qualifications:
- Experience with scripting languages such as Python
- Experience with the Linux or Unix operating system
- Experience with Object Oriented programming such as C++ a plus
Visual examples of images exemplifying work in this area are requested for review. Additionally, please include a resume and reel breakdown with your online profile.
The Walt Disney Company is an Equal Opportunity Employer
The pay rate for this role in Burbank, CA is $56.38 - $67.28 per hour, which follows the pay scale agreed upon in the Collective Bargaining Agreement. The base pay actually offered may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience, among other factors.