Torn Banner Studios is an exciting independent video game company located in Toronto, Canada. Best known for our multi-million-copy selling Chivalry franchise, passion and innovation are the core elements of everything we do. We are a team of 100 that truly love games and are lucky enough to be following our dreams, thanks to the incredible support from our communities of players. Join us as we continue to grow and help build our exciting new games!
Animator
As an Animator at an indie studio, you will be expected to work independently and take responsibility for a wide range of tasks from hand key/mocap character animation, to integrating and troubleshooting your animation. You will work with studio leadership, animators, designers, programmers, and producers to bring our characters to life and realize both the gameplay and cinematic vision for our games.
Responsibilities
- Create high-quality animations using Keyframe and Motion Capture data for gameplay, cinematics, and scripted events.
- Integrate animations into the game engine, ensuring they align with the project direction and meet quality standards.
- Iterate on animations based on feedback from playtesting, team reviews, and performance metrics to enhance the player experience.
- Collaborate closely with the animation team and other departments to meet project deadlines and achieve the desired game quality.
- Contribute to the setup, maintenance, and development of the animation department’s processes and pipelines.
Requirements
- At least 5 years of gameplay animation experience in the industry, preferably for PC and platforms.
- Work experience with Motion Builder and Maya.
- Understanding of body dynamics through experience with realistic human hand key animation.
- Experience with motion capture animation workflows.
- Experience working with game engines and animation state machines preferably Unreal Engine 4 or above.
- Flexibility to work with a team operating across multiple time zones.
- Strong interpersonal communication and collaboration skills; self-motivation, initiative, and the drive to undertake research and self-education independently.
- An animation reel demonstrating a relevant and high-level animation skillset.
Bonuses
- Experience developing First Person Shooters / First Person Hack and Slash.
- Cinematic and/or Scripted events experience.
- Rigging/Scripting/Pipeline experience
Benefits & Perks
- 6.5 weeks Paid vacation
- Game Launch Bonus Structure
- Flexible schedule and work location, with your choice of fully remote, hybrid, or in-office.
- Healthcare & Benefits
To see our team, our office and what we do as a company visit tornbanner.com/
Torn Banner Studios has an accommodation process in place that provides accommodations for employees with disabilities. If you require a specific accommodation because of a disability or a medical need, let us know and we will work with you to provide accommodation.