Responsibilities
- In-game and cutscene animation production
Qualifications
Eligibility
- Those who have practical experience of doing keyframe animation with Maya, 3ds Max, Softimage, etc.
- Game completion experience for at least one title as an animator
For new graduates, there is no need to meet all of the eligibility requirements.
For those with no experience in the industry, it is not necessary to meet all of the eligibility requirements, but please appeal mainly with your abilities to compensate for this.
Desirable Experiences (Not Mandatory)
- Those who have experience in making motions for cutscenes and can express the fine movements of the human body
- Those who can produce in-game motions that are processed via motion capture data.
- Those who are good at hand-key animation.
- Experience creating game animations using Maya
- Experience with using Motion Builder
- Knowledge and experience in producing a wide range of animations of people as well as vehicles, machines, monsters, etc.
- Experience in facial animation
- Rigging experience and knowledge
- Experience in modifying and adjusting motion capture data
Documents to Be Submitted
- Resume (with photo)
- Work history
- Please specify the tools you are good at using and the number of years you have used them in practice.
- Please specify all of the game titles you have been involved in the past and the details of your duties.
- Please list the game or video titles that you feel are expressed the most wonderfully at the moment in your job. Also, state the reason for this briefly.
- List one of the latest technology trends related to your job that has attracted your attention. Also, state the reason for this briefly.
- Briefly specify the game titles you had the most fun playing recently and why.
About the Company
Kojima Productions, based in Tokyo, Japan, is an independent studio helmed by acclaimed game creator and visionary Hideo Kojima.
Our mission is to be the first to surprise and delight customers with new, innovative and unique AAA entertainment experiences of the highest quality.
Comprised of industry veterans and top tier talent, our multi-national team of highly motivated creators collaborate in an open environment to push the latest technology and their creative impulses to the forefront of entertainment.
The studio released DEATH STRANDING for the PlayStation®4 in 2019, and for the PC in 2020.
How to Apply
- Click on the “Apply” button on this page and submit the required documents.
- If the file size is too large, please use a cloud storage service or video sharing service and send us the link.
- You are responsible for making necessary arrangements for any access restriction or limitation settings.
- You are responsible for any charges or fees that may incur during your application process.
Location
Minato Ward (nearest station: JR Shinagawa)
Work Hours
Flexible work hours, telework, time zone attendance system available
Working hours are based on a start time of 10:00 and are then left to individual discretion.
Salary
Annual salary system, performance incentive system available
We will give preferential treatment according to our regulations, in consideration of experience, ability, etc.
Benefits
Reimbursement for transportation expenses (within the income tax exemption limit), various social insurances (health insurance/employees' pension insurance/employment insurance/workers' compensation insurance), wage revision once a year, training available on the job
Holidays
Two days a week (Saturday and Sunday) and national holidays, summer holidays, year-end and New Year holidays, paid holidays, special holidays for weddings and funerals.