Our Studio
Ubisoft Toronto is one of the largest development studios within Ubisoft, employing talented developers from around the world. We create worlds and tell stories that grip you, inspire you and challenge you. Since opening in 2010, we have shipped innovative game projects on some of Ubisoft's biggest brands: Assassin's Creed, Far Cry, Watch Dogs, For Honor and Tom Clancy's Splinter Cell.
Are you looking to work with enthusiastic experts who are tackling industry-changing challenges in entertainment and beyond? At Ubisoft Toronto, we are always striving to get better, be better and do better – embracing innovative ideas, exploring new technologies, and working together courageously and collaboratively.
Job Description
As a Team Lead Programmer on the Rainbow Six brand, you oversee a team that is distributed across multiple studios. You guide this group of talented and inspired programmers who build on technology that contributes to the continued success of Rainbow Six Siege. You care deeply about the success and evolution of your team members and take pride in their wins. You understand that coming together as a team is the best way to overcome challenging technical hurdles and provide rich experiences that our players will appreciate.
The daily life of a Team Lead Programmer at Ubisoft Toronto:
• Manage your team's workload by participating in planning and by distributing tasks and bugs to team members;
• Ensure that team members complete the assigned work on time and with high quality;
• Coach your team members, using tools like 1:1s and development objectives;
• Code alongside your team daily, but your key focus is their growth and how well they work together toward the goals;
• Communicate regularly with other leads to plan, identify risks, and deliver on time;
• Regularly update your manager on your team's assignments and meet with other leads both within and outside your project to discuss how to improve workflows and share technology;
• Collaborate effectively with our partners at other studios.
Qualifications
• An undergraduate degree in Computer Science, Computer Engineering, Software Engineering, or equivalent experience;
• Around 8 years of game programming experience;
• Participation in at least one full game production or equivalent as a programming team lead;
• Proficient in C++ and other programming languages commonly used in game production;
• Strong strategic leadership and communication skills;
• A track record of remaining calm and finding solutions when facing challenging situations;
• A deep understanding of video game production and the experience to see the perspectives of other game production disciplines;
• Caring about your team members' growth.
What to send our way:
• Your CV, highlighting your background, skills, and any games shipped
Jobcode: Reference SBJ-gkj9n8-37-35-42-166-42 in your application.