With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for aTools Programmer (Internship) to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
- Create 3D character models in Z-brush and Maya, bake lowpoly models, create UVs and texture them with Substance Painter (or equivalent 3D or 2D packages).
- Work with other departments (animation/design) so character models follow technical guidelines, and processes and tools can be improved.
- 3D character artists are responsible for creating: humanoids, monsters, animals, clothing, armor, weapons, and much more
Requirements
- Traditional drawing skills, knowledge of human anatomy, excellent feeling for shape, colour, lighting and composition.
- Interest in medieval/fantasy/steampunk characters and environments.
- working in game editors like Unreal/Unity on personal projects
- Good communication skills, able to work in a team and take creative input from the art director and lead.
- Proficient written English
What We Offer
- An international team of over 400 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with likeminded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback