Streamline is a creative development studio specializing in full video game development, game publishing, interactive digital assets, and metaverse creation. We provide experienced professionals to help bring the most demanding projects from concept all the way through production with our technical knowledge of established industry standards for high-performance results along every step. That means when you come to work at Streamline, expect to be challenged like you’ve never been challenged before.
We are a games company, a creative company, and people who work fast under pressure—a productive attitude is critical to a high-functioning team. Our goal is to keep the process straightforward.
Streamline Values
- Responsibility
- We understand the significance of our role. Every promise, deadline, and milestone reflects our deep responsibility to our clients and the privilege of over two decades in the industry.
- Accountability
- We take ownership of our work and our mistakes. Accountability fosters teamwork and ensures the quality of our deliverables. It also builds trust between us and our clients.
- Discipline
- Making games is fun, but it demands rigorous discipline. Our strict adherence to workflows, processes, and schedules is what sets Streamline apart.
- Hard Work and Teamwork
- We believe in finishing together. Our commitment to high-quality work is matched by our dedication to supporting each other and our clients to the very end.
- Communication
- Clear and thorough communication is key at Streamline. We ensure everyone—from team members to clients—is aligned and informed
- Mastery
- Our expertise is built on years of experience with the world’s leading games, engines, and platforms. We are committed to kaizen—continuous improvement—ensuring we remain at the forefront.
- Curiosity and Continuous Learning
- The video game industry is ever-evolving. We are perpetual learners, always adapting and applying the latest knowledge to stay ahead.
Description
We are looking for a skilled 3D Animator to join our video game development team, where you will play a crucial role in bringing characters and environments to life. Collaborating closely with the Creative/Art Director and other team members, you will create high-quality animations that enhance gameplay and storytelling. Your responsibilities will include developing character movements, facial animations, and environmental effects, ensuring that all animations are fluid, dynamic, and stylistically consistent with the game’s visual style.
In this role, you will also be responsible for implementing animations within the game engine, optimizing them for performance and ensuring they meet technical specifications. Regular communication with the development team is essential to align animations with game mechanics and narrative requirements. Staying updated on industry trends and best practices in animation techniques will be vital for your personal growth and the success of our projects. If you’re passionate about crafting immersive gaming experiences through animation, we would love to see your work!
Performance Metrics
3D Animator will be measured according to the metric below, on a five (5) score rating scale:
- On-time delivery of tasks and time management
- Proactive communication of delays and bottlenecks
- Delivery of work according to project specifications and requirements
- Delivery of work according to studio’s quality standards as specified by the discipline lead
- Following instructions and adhering to best practice
- Time-track daily with a written status update of your task
- Daily update on tasks and time-tracking
- Improve skills and apply learning from one task to the next
Job Skills
3D Animator will possess the following competencies:
- Maya/Blender
- UE - Animation Blueprint
- UE- Sequencer and Animation Graphs
- UE- Retargeting and Optimization
- UE- Triggered Events
- UE- Integeration and Gameplay
Additional Skill s
Every 3D Animator must also demonstrate at least 2 additional competencies at production-ready proficiency:
- Knowledge of Game Animation vs Cinematics
- Knowledge of Motion Capture
- Understand Physics and Anatomy
- Basics of Tooling/Scripting
- Understand Production Pipeline