About the Hiring Team Welcome to Lightspeed LA, the first U.S.-based, AAA game development studio for Lightspeed Studios. Lightspeed LA is focused on building open-world games that emphasize an ambitious living world, sophisticated player-driven gameplay, and mature, thoughtful storytelling. Visit our official website at: We are developing the first in a series of genre-defining titles, beginning with our brand-new, open-world action game, Last Sentinel. Visit our official website at: https://lightspeed.la/en What the Role Entails Spearhead and implement technical solutions for the art team, setting high standards and mentoring junior Technical Artists. Collaborate with different teams to facilitate the technical implementation and management of in-house and outsourced assets. Drive the development of state-of-the-art visuals that complement and enhance the game design. Prototype and author graphics features requiring high technical expertise. Develop novel content creation techniques and workflows to enhance efficiency and quality. Work closely with the Art, Engineering, and Production departments to meet all dependencies and requirements. Support the Art team in debugging tools and game-related issues. Optimize the game’s run-time performance and memory consumption. Who We Look For Extensive knowledge of the content creation pipeline, including modeling, UV mapping, texturing, shading, lighting, FX, rigging, and animation. Demonstrable experience with modern game content creation workflows. Proven experience as a Technical Artist on shipped AAA titles. Excellent communication skills, both verbal and written. Strong problem-solving skills and ability to work independently. Solid background in digital art (modeling, shading, lighting, VFX). Profound knowledge of Unreal Tech, including material creation and Blueprints. Strong proficiency in Linear Algebra and Calculus, essential for advanced 3D technology applications. Understanding of real-time physically based materials and rendering (PBR). Desirable Skills & Experience: Experience with the Substance suite and/or Houdini. Knowledge of lower-level programming languages such as C++. Understanding of shading languages, e.g. HLSL or GLSL. Extensive scripting experience for DCC applications, e.g. Python or C#. Why Join Us? For us, it's not only about the exciting, new AAA open world game we're developing but also about team values and studio culture. We foster an open and transparent environment where everyone feels comfortable providing constructive feedback about all aspects of our games. - We encourage the showing of work that's still in progress. - We don't attack or question unfinished work, we celebrate its promise. - We have a No Blame Culture where we blame the problem, not the person. This is a safe place to fail, and we don't view failure as a negative, but as the natural result of pushing boundaries and trying new things. We create together. We face Challenges Together. We succeed together. Location State(s) California The base pay range for this position in the state(s) above is $89,640.0 to $186,840.0 per year. Actual pay is based on market location and may vary depending on job-related knowledge, skills, and experience. A sign on payment, relocation package, and restricted stock units may be provided as part of the compensation package, as well as other medical, financial, and/or other benefits, dependent on the specific position offered. LIGHTSPEED STUDIOS is a leading global game developer, with teams across China, United States, Singapore, Canada, United Kingdom, France, Japan, South Korea, New Zealand and United Arab Emirates. LIGHTSPEED STUDIOS has created over 50 games across multiple platforms and genres for more than 4 billion registered users. It is the co-developer of worldwide hit PUBG MOBILE(co-developed with KRAFTON, Inc.). LIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology. We are focused on bringing next generation experiences to gamers who want to enjoy them anywhere, anytime, across multiple genres and devices.