Team Name:
Unannounced Project
Job Title:
Character Animator
Requisition ID:
R024279
Job Description:
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations – only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.
As a Character Animator you will be responsible for the creation of 3D animations, helping us craft a new, unannounced game. You will be a part of an exciting art team, bringing to life many characters in both core gameplay and full performance animations.
You will partner with experienced character artists, technical animators, and gameplay designers to create outstanding animations that will be experienced by players around the world. The role will be complex, creative, and fun with loads of opportunities to hone your skills and try new things.
We’re an inclusive team that welcomes new members with open arms. We care about each other, the games we build, and how we create them. We can't wait to meet you!
Responsibilities
- Work closely with the lead animator, to deliver high-quality game animations in the required style for our game.
- Support animation production planning, delivering content according to the needs of the game.
- Deliver animations to a specification that offers outstanding character performance within the required technical budgets.
Ensure your animations are designed and delivered into the game in a way that is tidy, optimized, and scalable for the game to become a long-standing, scalable live service.
Minimum Requirements :
Knowledge & Skills
Key Attributes
Nice to have
- Abilities in 2D animation and/or motion design.
- Support any outsourced animation efforts as required.