OUR PROJECT
We're working on an online action-adventure game. An original IP with a distinct identity. An invitation to enjoy fun action and rewarding progression in a challenging sandbox world – solo, or together with friends.
OUR MISSION
Our mission is to bring people together to create stories through play. Games that are easy to pick up, but still offer plenty of depth and creativity. Worlds people want to spend time in, where they can express themselves, and have fun working things out together with friends.
OUR STUDIO
We’re part of KRAFTON, a collective of independent game studios headquartered in Seoul, South Korea. Our core team is based in the heart of Prague, a UNESCO world heritage site, but we’re a hybrid team with an international outlook, cooperating closely with colleagues in Seoul and beyond.
If this sounds like a good fit for your skills and interests – and you’re looking to join a multinational crew of friendly, open-minded creatives – our studio might just be the perfect next vector.
Responsibilities
Our Lead VFX artist will define the visual quality of our VFX art, create great effects while developing time-saving techniques, and create simple yet robust workflows.
Create Assets
- Create high-quality VFX for environments, vehicles, and weapons, while adhering to technical and artistic specifications.
- Maintain a high standard of quality for all VFX assets produced by the team
- Always push for elegant solutions to traditional workflows and problems
Develop Workflows
Together with the art director and the technical artists:
- Establish efficient workflows and pipelines for the VFX team.
- Streamline VFX creation processes.
- Maintain a high level of productivity.
Lead by Example
- Take charge of the VFX team.
- Provide visionary leadership, guidance, and mentorship.
- Foster a creative and high-performing team environment.
Attributes
As a person, you are a motivated self-starter with a hustler spirit.
As a Lead VFX artist, you will share your knowledge with the team while you lead by example and stay hands-on. We are a small studio, and we believe that all art team members stay close to the product and ‘’touch’’ the game.
Required
- A few years of professional experience as a VFX artist, with some years in a leadership or senior role within the gaming industry.
- Proven experience working with Unreal Engine 5 (and Niagara specifically), showcasing your ability to create visually stunning and optimized assets using the engine's latest features.
- Advanced knowledge of industry-standard software, such as Houdini and Blender, enabling you to create diverse and cutting-edge VFX.
- A strong portfolio showcasing your outstanding VFX skills and a variety of styles, demonstrating a keen eye for detail, composition, lighting, and texture work, specifically highlighting your Unreal Engine 5 projects.
- Experience working with semi-stylized VFX
- Strong understanding of technical constraints related to real-time rendering, optimization techniques, and knowledge of current trends in-game art.
Welcomed
- Experience with live-ops/games-as-a-service
- Working knowledge of Atlassian software development and collaboration tools
- Experience working in a hybrid/remote environment
- Experience working in diverse, multinational teams
We welcome all applications!
We are proud to have such a multicultural environment and we strive to create a safe, inclusive, and harmonious atmosphere for everyone to thrive in. We invite applications from all genders, sexual orientations, races, colors, religions, and ages.
If this sounds like a good fit for your skills and experience, then apply right away!