Division overview:
The PlayStation Studios: Creative team is an award winning, global internal creative agency within PlayStation Studios. We endeavour to build a working environment where we can flourish and create industry leading work. Structured around 2 teams; Brand & Strategy and the Creative Studio, comprising of four core disciplines; Design & illustration, UI/UX, Motion & 3D, Film and Video. We deliver projects in collaboration with our game development and marketing/PR teams.
Role Overview:
The Senior UI/UX Designer in PlayStation Studios: Creative is responsible for creating and maintaining a cohesive and efficient digital design system for promotional campaigns and assets for multiple customer touchpoints. This role requires a strong understanding of user experience (UX) principles, visual design, and proficiency in design tools.
You'll play a key role in bringing world-class content to players globally. We're looking for someone with a love for the brand, the ability to collaborate with other teams in the business, and a keen eye for detail. There will be potential to creatively grow within this role.
Responsibilities:
• Develop and evolve UIUX for games/digital products that encompasses variants, components, UX flows and guidelines to maintain consistency across all digital touch points.
• Advocate for the Design System and Design Thinking across the organization, taking ownership and emphasizing its value in improving efficiency, maintaining consistency of components, and enhancing the overall user experience.
• Production and management of multiple feature workflows, providing different options and selecting the best outcome.
• Adapt and explore existing UIUX work from studio partners and expand on their vision, based on existing guidelines.
• UI implementation skills on either Unreal or Unity.
• Ensure that creative output adheres to PlayStation brand and design principles.
• Strategise with the Creative Director and Production Manager to help meet business objectives.
Requirements:
• Must have at least 5 years as a UIUX Game Designer in the gaming industry, with a strong portfolio showcasing successful work on other game projects.
• Skilled with design tools such as Figma, Adobe Photoshop, Illustrator.
• High proficiency in Figma
• Experienced with user testing and design thinking principles.
• Well organised with a strong eye for detail.
• Ability to work under pressure and to tight deadlines.
• Willing to mentor designers to meet high-quality work and project standards.
• Excellent communication and collaboration skills.
• Problem solving - lateral thinking with logical reasoning.
• Creativity - not only for visual creative communication but for production, processes and efficiency.
• Work ethic - always be professional and show initiative and integrity.
• Interpersonal skills - Tolerance, patience and diplomacy.
• Excellent Time management.
• File management with high levels of quality and accuracy.
• Passionate about Games and how they are communicated to the public.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Jobcode: Reference SBJ-r08j9e-64-137-8-98-42 in your application.