Ubisoft's19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Created in 1996, Ubisoft Shanghai studio, is a vibrant and exciting place where our 600+ talents get opportunities to either co-develop great AAA blockbuster games, create cutting-edge online games or produce fun mobile games.
To learn more, please visit: www.ubisoftgroup.com
Job Description
About the Role :
As an Audio Designer, you will collaborate with teams from co-dev studios to create immersive, story-driven open-world video games. Your role will be to design and integrate high-quality audio into the game to help bring the narrative and world to life.
What you will do :
• Conceptualize, create, integrate, and finalize audio elements within the game according to audio direction instructions
• Enhance game features and mechanics with innovative audio designs
• Work closely with game and level designers, as well as animators, to ensure that the audio supports the overall game design
• Use proprietary games and audio engines and actively participate in improving and troubleshooting them
• Collaborate with programmers to identify and resolve technical issues, ensuring a high-quality soundscape
• Define project features and tasks
• Create sound effects, record Foley, synthesize, and work with audio libraries to achieve the desired audio effects
• Mix and master both linear and interactive media
• Work with the creative team, including game designers, creative directors, and artistic directors, to enhance player immersion and experience
Qualifications
Must-Have:
• Professional background in audio, sound design, music, or related fields with solid skills in audio recording, processing, and mixing (familiarity with Pro Tools or Reaper is essential)
• Advanced knowledge of the entertainment industry with respect to video games, movies, TV series, and music
• Proven proficiency in game engine editors, such as Unity or Unreal
• Familiarity with various audio middleware applications and audio specifications for different game platforms
• Experience with visually oriented or node-based systems, such as Reaktor, Max/MSP
• Strong commitment to personal and peer development and sharing of best practices
• Passion for creating and playing video games.
• Highly proficient in both spoken and written English
• Sound design experience with credits on successful projects
• Experienced as a management role
Nice-to-Have:
• Basic programming skills with C, C++, and the ability to implement basic programming algorithms
• Experienced in dialogue and field recording
• Familiarity with audio programming and DS software
Jobcode: Reference SBJ-o1w9q1-216-173-104-232-42 in your application.