The Job
This position is for a Lead Software Engineer that will develop and implement cutting-edge runtime systems and offline tools. The candidate should possess a strong background in C++ and a deep understanding of animation, physics, and cinematic pipelines. You will lead a team of approximately 7 software engineers to meet the needs of our artists, designers, and fellow engineers.
This role works closely with all other disciplines at Netherrealm. Your team will be responsible for the animation, physics, motion, and cloth runtimes. This will require you to work closely with the Tech Art team on content pipelines as well as the Gameplay and Design teams. You will work alongside your team of engineers to select and build pragmatic solutions inside and outside Unreal. You will work primarily in C++, but you will also read and write code in Python and C# (and other languages as needed).
As the Lead Engineer of our Runtime Systems team, you will mentor and grow our other engineers; our Leads are expected to facilitate the continued learning and personal improvement for their team members. Additionally, you will use and develop your communication skills to give candid feedback to your direct reports and other engineers.
The Daily
SOFTWARE ENGINEERING
• Audit Unreal systems to determine the best fit for the problems at hand
• Audit and optimize the CPU/Memory/IO performance of systems in your purview
• Improve motion capture pipeline efficiency and quality
• Ensure facial animation meets our quality and runtime performance criteria
• Architect and improve our proprietary timeline tool and runtime (similar to animation markup)
• Seek to reduce overall engineering complexity across our codebase
TEAM LEADERSHIP
• Communicate with your team of engineers regularly
• Mentor and grow other engineers
• Set team goals
• Work closely with other disciplines to ensure we are meeting their needs
• Provide visibility to other disciplines so they understand what your team is working on, and when they can expect their tasks to be completed
COORDINATION
• Establish and communicate your vision for current and future projects
• Coordinate with Design, Gameplay, and Art groups to ensure features and schedules align
The Essentials
• Minimum 7+ years professional experience, mostly developing in C++ and at least one shipped AAA title (or titles of similar engineering complexity)
• B.S. in computer science, computer engineering, or another relevant field
• Excellent C/C++ programming skills
• Deep understanding of animation systems
• Experience building and extending animation systems, physics, cloth, and other procedural systems
• A strong focus on the end product and the ability to guide your team toward a similarly pragmatic mindset
The Nice to Haves
• Strong desire to build industry-leading tech with a passion for quality and efficiency
• Ability to collaborate with engineers and content creators to develop reliable pipelines than can achieve their vision
• Ability to openly discuss and review technical proposals, requirements, designs, algorithms, source code, and reference documentation with other engineers and producers
• Excellent debugging skills and a proven ability to dive in and fix problems across several domains
Championing Inclusion at WBD
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.
If you're a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.
Jobcode: Reference SBJ-r132yv-166-88-34-152-42 in your application.