Job Description
As the Lead Artist, you will drive the efficiency, work quality, and skills expansion of the internal art team and external vendors. You will work in close collaboration with the Project Manager and the rest of the Core Team to develop, inspire, engage, and drive artists towards increasingly challenging project goals. These goals span from concept to live production, including 3D modeling, rigging, texturing, level art, FX, integration, testing, and more for one of Ubisoft’s biggest AAA live games.
- Build and lead an effective and versatile art team to ensure it is fully resourced and qualified according to the project’s objectives.
- Work closely with the Producer, Project Manager, and project stakeholders to ensure the right teams are always working on time, on the right priorities, and meeting quality targets.
- Plan, review, provide feedback, and approve estimations and work done by external art vendors (potentially on different projects).
- Plan, prioritize, and set inspiring objectives and key results for your team members, following the project objectives.
- Provide guidance and mentorship to your team with ongoing and meaningful feedback on performance and development.
- Collaborate with design and gameplay teams to prototype and create compelling assets.
- Work with Art Directors to push the visual and technical quality of the projects to the next level.
- Support the establishment and application of clear and optimized workflows/pipelines for the art team and external vendors.
- Find relevant solutions to problems encountered in the art team’s work, including creative aspects, tool usage/optimization, and workflow.
- Balance the quality and efficiency of the team to achieve the best possible results within the given time frame and technical constraints.
- Ensure the technical and artistic follow-up of the assets imported into our engine and make necessary modifications.
- Help establish and maintain both aesthetic quality and technical performance standards (polycount, memory, draw calls, etc.).
- Along with the Project Manager, be the main point of contact for anything related to the art scope.
- Care about people; be exemplary and supportive.
- Engage and positively influence team members and stakeholders around visions.
Qualifications
- Experience as a 3D Artist in games in a lead or senior-level role.
- AAA shipping experience on consoles (a plus).
- Attention to detail for both aesthetic and technical quality.
- Versatility, responsiveness, and initiative.
- Excellent knowledge of modeling tools such as 3DS MAX, Maya, ZBrush, Marmoset, etc.
- Mastery of the PBR pipeline for texture creation (baking tools, Substance Painter/Photoshop).
- Good understanding of game mechanics related to objects and environments.
- Strong people management experience and outstanding team spirit.
- Great communication skills (English and Vietnamese).
- Ability to balance quality standards and game performance in our proprietary engine.
- Passion for games, with an ability to critically analyze them.
Additional Information
Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
We are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business.
Ubisoft Da Nang - where bright ideas are given a chance to shine
Ubisoft Da Nang is an ambitious studio full of international talents. We are committed to creating worlds that are a playground for the imagination, offering moments of surprise and fun.
Since 2020, we are bringing the best creative and engineering talents from Vietnam, Southeast Asia, and the world together to bring Ubisoft worlds to new audiences.
At Ubisoft Da Nang, you will grow and collaborate with highly talented teams from around the world. You will be able to work on challenging and interesting projects, that will be displayed at the international level.
We aim to empower and connect our talents within a dynamic and creative workplace that was awarded the best office design in Vietnam by VMark 2021. Joining Ubisoft Da Nang will give you access to so much! From the beach to the mountains, clean air, no traffic, and proximity to every big city in Southeast Asia, as well as be part of one of the tech hubs in South East Asia.
So, if you share our vision and want to be part of our team, contact us. Join us and create the unknown!
Why it's great to work at Ubisoft Da Nang:
- An international, professional, collaborative, modern, and creative environment
- Attractive remuneration package
- Performance rewards
- Creative & endless fun projects
- Ubisoft Connect account with access to all Ubisoft titles on PC
- Flexible working time
- Premium healthcare insurance
- UBIVERSARY for your working milestones
- Team building, Lunar New year Celebration, Projects celebration
- Beers and treats every Friday (yay!)
- Staff clubs
- Premium gym club access
- Free in-house entertainment facilities (PS5, Nintendo Switch, Steam Deck…), coffee, tea and snack (cookies, candies…)
Company Description